Commit 93510467 by BellCodeEditor

save project

parent 463be61b
Showing with 22 additions and 13 deletions
class Hero:
def __init__(self,name,hp,attack):
class Hero:#创建一个类
def __init__(self,name):#创建属性
self.level=1
self.name=name
self.hp=hp
self.attack=attack
#yase=Hero('yase',300,20)
#class AA:
def aa(self):
self.level=self.level+1
self.hp=self.hp+50
self.attack=self.attack+4
yase=Hero('yase',300,20)
yase.aa()
print(yase.hp)
self.hp=250
self.attack=40
def combat(self,enemy):
enemy.hp-=self.attack
info1=self.name+"对"+enemy.name+"发起攻击,"
info2="造成"+str(self.attack)+"点伤害,"
if enemy.hp>0:
info3=enemy.name+"还剩下"+str(enemy.hp)+"点血量"
info=info1+info2+info3
print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
exit()
yase = Hero("亚瑟")
houyi=Hero("后羿")
yase.combat(houyi)
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