Commit f003a26d by BellCodeEditor

save project

parent 00b1edfe
Showing with 35 additions and 9 deletions
class Hero:
def __init__(self,name):
self.level=1
self.hp=250
self.attack=40
self.name=name
def combat(self,enemy):
info1=self.name+"对"+self.enemy+"发起进攻,"
info2="造成"+str(self.attack)+"点伤害,"
enemy.hp-=self.attack
if enemy.hp>0:
info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
class Hero: class Hero:
def __init__(self,name,hp,attack): def __init__(self,name):
self.level=1 self.level=1
self.hp=250
self.attack=40
self.name=name self.name=name
self.hp=hp def combat(self,enemy):
self.attack=attack info1=self.name+"对"+self.enemy+"发起进攻,"
yase=Hero('yase',300,20) info2="造成"+str(self.attack)+"点伤害,"
hy=Hero('hy',250,23) enemy.hp-=self.attack
k=Hero('K',5600,199) if enemy.hp>0:
print(yase.attack) info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
print(hy.attack) info = info1+info2+info3
print(k.attack) print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
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