Commit 757a2370 by BellCodeEditor

save project

parent 533c92aa
Showing with 19 additions and 11 deletions
class Hero: class Hero:
def __init__(self,name,hp,attack): def __init__(self,name):
self.level=1 self.level=1
self.name=name self.name=name
self.hp=hp self.hp=250
self.attack=attack self.attack=40
def upgrade(self): def combat(self,enemy):
self.level=self.level+1 enemy.hp-=self.attack
self.hp=self.hp+50 info1=self.name+"对"+enemy.name+"发起攻击"
self.attack=self.attack+4 info2="造成"+str(self.attack)+"点伤害"
yase=Hero("yase",300,20) if enemy.hp>0:
print("yase的初始血量值为:",yase.hp) info3=enemy.name+"剩余血量为"+str(enemy.hp)+"血量"
yase.upgrade() info=info1+info2+info3
print("升级两次后角色详情为",yase.level,yase.hp,yase.attack) print(info)
else:
info3="角色"+enemy.name+"已阵亡,游戏结束!"
info=info1+info2+info3
print(info)
yase=Hero("亚瑟")
houyi=Hero("后羿")
yase.combat(houyi)
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