Commit 0dcd935e by BellCodeEditor

auto save

parent f7e2e7c4
Showing with 41 additions and 0 deletions
print(1)
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class Hero:
def __init__ (self,name):
self.level = 1
self.hp=250
self.attack = 40
self.name =name
def combat(self,enemy):
info1=self.name+"对"+enemy.name+"发起进攻,"
info2="造成"+str(self.attack)+"点伤害,"
enemy.hp-=self.attack
if enemy.hp > 0:
info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
info=info1+info2+info3
print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
exit()
class Player(Hero):
#pass
def __init__ (self,name,hero_type):
super(). __init__ (name)
#self.level = 1
self.hp=200
self.attack = 50
self.hero_type =hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级,血量,攻击力分别为",self.level,self.hp,self.attack)
#yase=Hero("亚瑟")
houyi=Player("后羿","射手")
#houyi.combat(yase)
#print("角色"+player.name+"创建成功,英雄类型为:",player.hero_type)
#print("血量",player.hp)
#print("攻击",player.attack)
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