Commit e20910cd by BellCodeEditor

save project

parent afe521bd
import pygame import pygame
from pygame import locals from pygame import locals
pygame.init() pygame.init()
background = pygame.image.load('bg.png')
right = pygame.image.load('right.png')
right = pygame.image.load('right.png')
food = pygame.image.load('apple.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
body = pygame.image.load('body.png')
screen = pygame.display.set_mode((660,480)) screen = pygame.display.set_mode((660,480))
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
screen.blit(background,(0,0))
screen.blit(right,(240,120))
screen.blit(right,(270,120))
screen.blit(food,(360,300))
screen.blit(body,(210,120))
screen.blit(body,(180,120))
screen.blit(body,(180,90))
pygame.display.update()
\ No newline at end of file
apple.png

2.05 KB

bg.png

22.5 KB

body.png

1.4 KB

down.png

2.01 KB

left.png

2.07 KB

File added
right.png

2.05 KB

up.png

2.05 KB

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