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lesson2-5_DIY1
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Commit
d622c753
authored
Nov 18, 2023
by
BellCodeEditor
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b5c6bbbe
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1.py
1.py
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d622c753
import
random
#导入random模块
player
=
input
(
"请出拳(石头/剪刀/布):"
)
# 获取玩家输入的信息
list
=
[
"石头"
,
"剪刀"
,
"布"
]
#设置list列表中的数据
computer
=
random
.
choice
(
list
)
# 从list列表中随机获取一个数据赋值给computer
print
(
"玩家出拳:"
+
player
)
#输出玩家出拳
print
(
"计算机出拳:"
+
computer
)
#输出计算机出拳
if
player
in
list
:
#第一次判断玩家出拳信息是否错误是否存在list列表中
if
player
==
computer
:
#如果玩家输入信息无误判断是否平局
print
(
"平局"
)
elif
(
player
==
"石头"
and
computer
==
"剪刀"
)
or
(
player
==
"剪刀"
and
computer
==
"布"
)
or
(
player
==
"布"
and
computer
==
"石头"
):
print
(
"恭喜,你赢了"
)
#判断输赢
else
:
print
(
"很遗憾,你输了"
)
else
:
print
(
"输入错误"
)
\ No newline at end of file
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