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lesson2-5_DIY1
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Commit
d22d8c19
authored
May 22, 2022
by
BellCodeEditor
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parent
56af0eb3
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diy1.py
diy1.py
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d22d8c19
# 玩家出拳
#导入模块
player
=
input
(
"玩家请出拳"
)
import
turtle
print
(
"玩家出拳:"
+
player
)
#创建画笔
import
random
screen
=
turtle
.
Screen
()
list
=
[
"石头"
,
"剪刀"
,
"布"
]
screen
.
bgcolor
(
"light pink"
)
computer
=
random
.
choice
(
list
)
pen1
=
turtle
.
Pen
()
print
(
"电脑出拳"
+
computer
)
pen
=
turtle
.
Pen
()
if
player
in
list
:
pen
.
penup
()
print
(
"输入错误"
)
pen
.
goto
(
100
,
0
)
else
:
#编辑文字内容
if
computer
==
player
:
pen
.
write
(
"你好
\n
,小明~~
\n
python真是一个好东西!
\n
我也可以写贺卡了~~"
,
font
=
(
"Times"
,
15
,
"normal"
))
print
(
"平局"
)
#画笔颜色
elif
(
computer
==
"剪刀"
and
player
==
"石头"
)
or
(
computer
==
"石头"
and
player
==
"布"
)
or
(
computer
==
"布"
and
player
==
"剪刀"
):
pen1
.
pencolor
(
"red"
)
print
(
"玩家赢了"
)
#画笔尺寸
else
:
pen1
.
pensize
(
5
)
print
(
"电脑赢了"
)
#画爱心
pen1
.
left
(
45
)
pen1
.
forward
(
100
)
\ No newline at end of file
pen1
.
circle
(
50
,
180
)
pen1
.
right
(
90
)
pen1
.
circle
(
50
,
180
)
pen1
.
forward
(
100
)
#保留画布
turtle
.
done
()
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