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bellcode / lesson2-5_DIY1

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Commit c78c1b4a authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent ce87ac91
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Showing with 24 additions and 7 deletions
  • 1.py
  • diy1.py
1.py 0 → 100644
View file @ c78c1b4a
# 玩家出拳
import random
player=input("请出拳剪刀/石头/布")
list=["石头","剪刀","布"]
conmputer=random.choice(list)
print("玩家出拳:"+player)
print("计算机出拳"+conmputer)
if pleyer in list:
if player==conmputer:
print("平局")
elif (player=="石头" and conmputer=="剪刀")or(player=="剪刀" and conmputer=="布")or(player=="布" and conmputer=="石头")
print("你赢了")
else :
print("你输了")
else:
print("输入错误)
\ No newline at end of file
This diff is collapsed. Click to expand it.
diy1.py
View file @ c78c1b4a
# 玩家出拳 # 玩家出拳
import random
player=input("请出拳剪刀/石头/布") player=input("请出拳剪刀/石头/布")
list=["石头","剪刀","布"]
conmputer=random.choice(list)
print("玩家出拳:"+player) print("玩家出拳:"+player)
imporit randonm print("计算机出拳"+conmputer)
list["石头","剪刀","布"] if pleyer in list:
conmputer=randonm.choice(list)
print(conmputer)
if player in list:
if player==conmputer: if player==conmputer:
print("平局") print("平局")
elif (player=="石头" and conmputer=="剪刀")or(player=="剪刀" and conmputer=="布")or(player=="布" and conmputer=="石头") elif (player=="石头" and conmputer=="剪刀")or(player=="剪刀" and conmputer=="布")or(player=="布" and conmputer=="石头")
...@@ -13,4 +13,4 @@ if player in list: ...@@ -13,4 +13,4 @@ if player in list:
else : else :
print("你输了") print("你输了")
else: else:
print("输入错误") print("输入错误)
\ No newline at end of file \ No newline at end of file
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