Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
bellcode
/
lesson2-5_DIY1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
c489babe
authored
Aug 20, 2023
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
auto save
parent
5ec5bcaf
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
35 additions
and
0 deletions
perfectGame.py
result.py
perfectGame.py
0 → 100644
View file @
c489babe
# 完善游戏
# 写代码时习惯把需要导入的模块放在最前,老师可以和学生讲下,养成好习惯
# 前面练习时没关系,因为是正向设计目的是把代码写出来,最后整理下代码
import
random
player
=
input
(
"请出拳(石头/剪刀/布):"
)
list
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
list
)
print
(
"玩家出拳:"
+
player
)
print
(
"计算机出拳:"
+
computer
)
if
player
in
list
:
if
player
==
computer
:
print
(
"平局"
)
elif
(
player
==
"石头"
and
computer
==
"剪刀"
)
or
(
player
==
"剪刀"
and
computer
==
"布"
)
or
(
player
==
"布"
and
computer
==
"石头"
):
print
(
"恭喜,你赢了"
)
else
:
print
(
"很遗憾,你输了"
)
else
:
print
(
"输入错误"
)
\ No newline at end of file
result.py
0 → 100644
View file @
c489babe
# 玩家出拳
player
=
input
(
"请出拳(石头/剪刀/布):"
)
print
(
"玩家出拳:"
+
player
)
# 计算机随机出拳
import
random
list
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
list
)
print
(
"计算机出拳:"
+
computer
)
# 显示结果
if
player
==
computer
:
print
(
"平局"
)
elif
(
player
==
"石头"
and
computer
==
"剪刀"
)
or
(
player
==
"剪刀"
and
computer
==
"布"
)
or
(
player
==
"布"
and
computer
==
"石头"
):
print
(
"恭喜,你赢了"
)
else
:
print
(
"很遗憾,你输了"
)
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment