Commit 5c9c9b87 by BellCodeEditor

auto save

parent b5c6bbbe
Showing with 55 additions and 0 deletions
player=input("请出拳:石头/剪刀/布")
print("玩家出拳:"+player)
import random
list=("石头""剪刀","布")
computer=random.choice(list)
print(computer)
\ No newline at end of file
import pygame
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((640,480))
bg_img = pygame.image.load('background.png')
piay_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
while true:
for event in pygame.event.get():
if nevent.type == locals.QUIT:
exit()
if event.type == locals.KEYDOWN:
if event.type == locals.K_w:
volume += 0.1
if volume > 1:
volume = 1:
pygame.mixer.music.set_volume(volume)
if event.type == locals.K_s:
volume -= 0.1
if volume < 0:
volume = 0:
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
screen.blit(bg_img,(0,0))
screen.blit(bg_img,(270,330))
screen.blit(bg_img,(170,60))
screen.blit(bg_img,(120,350))
screen.blit(bg_img,(420,350))
pygame.display.update()
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