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lesson2-5_DIY1
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Commit
2e592948
authored
Jun 26, 2021
by
BellCodeEditor
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01.py
02.py
01.py
0 → 100644
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2e592948
# 创建变量player储存玩家输入内容
player
=
input
(
"请输入(石头/剪刀/布)"
)
print
(
player
)
# 电脑出拳
import
random
# 1、创建列表
list
=
[
"石头"
,
"剪刀"
,
"布"
]
# 声明变量computer储存随机的元素
computer
=
random
.
choice
(
list
)
print
(
computer
)
# 判断玩家与电脑的输赢
# 1、判断玩家输入内容是否为出拳
if
player
in
list
:
# 2、判断玩家与电脑出拳结果
if
player
==
computer
:
print
(
"平局"
)
elif
player
==
"石头"
and
computer
==
"剪刀"
:
print
(
"恭喜,你赢了"
)
elif
player
==
"剪刀"
and
computer
==
"布"
:
print
(
"恭喜,你赢了"
)
elif
player
==
"布"
and
computer
==
"石头"
:
print
(
"恭喜,你赢了"
)
else
:
print
(
"很遗憾,你输了"
)
else
:
print
(
"输入格式错误"
)
\ No newline at end of file
02.py
0 → 100644
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2e592948
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