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lesson2-4-1_DIY1
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Commit
dce38ab5
authored
Jun 19, 2021
by
BellCodeEditor
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1.py
1.py
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dce38ab5
#玩家出拳
player
=
input
(
"请出拳(剪刀,石头,布):"
)
#输出玩家结果
print
(
player
)
#计算机出拳
import
random
#导入随机模块
list
=
[
"剪刀"
,
"石头"
,
"布"
]
#创建随机列表
computer
=
random
.
choice
(
list
)
#赋值给computer
print
(
"计算机出拳:"
+
computer
)
if
player
in
list
:
if
player
==
computer
:
print
(
"平局"
)
elif
(
player
==
"剪刀"
and
computer
==
"布"
)
or
(
player
==
"石头"
and
computer
==
"剪刀"
)
\
or
(
player
==
"布"
and
computer
==
"石头"
):
print
(
"你赢了"
)
else
:
print
(
"计算机赢了"
)
else
:
print
(
"请重新输入"
)
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