Commit 69f2f416 by BellCodeEditor

save project

parent cd9dc3f4
Showing with 738 additions and 0 deletions
...@@ -9,4 +9,741 @@ if player==computer: ...@@ -9,4 +9,741 @@ if player==computer:
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"): elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了") print("恭喜,你赢了")
else: else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")
player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了")player=input("出拳")
print("玩家出拳"+player)
import random
list=["石头","剪刀","布"]
computer=random.choice(list)
print(computer)
if player==computer:
print("平局")
elif (player=="石头" and computer=="剪刀" or player=="剪刀" and computer=="布" or player=="布" and computer=="石头"):
print("恭喜,你赢了")
else:
print("很遗憾,你输了") print("很遗憾,你输了")
\ No newline at end of file
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