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lesson2-3-1_DIY1
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Commit
60d14994
authored
3 years ago
by
BellCodeEditor
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test.py
test.py
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60d14994
# 人机石头剪刀布游戏
# 导入random 模块
import
random
# 功能一:玩家出拳(石头/剪刀/布)
player
=
input
(
"玩家请出拳(石头/剪刀/布):"
)
print
(
"玩家出拳:"
+
player
)
# 功能二:电脑出拳(石头/剪刀/布) --随机出拳
list
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
list
)
print
(
"电脑出拳:"
+
computer
)
# 功能三:显示结果
if
player
==
computer
:
# 平局
print
(
"平局"
)
# 玩家胜利 ①玩家出拳、电脑出剪刀 ②玩家出剪刀、电脑出布 ③玩家出布、电脑出拳
elif
(
player
==
"石头"
and
computer
==
"剪刀"
)
or
(
player
==
"剪刀"
and
computer
==
"布"
)
or
(
player
==
"布"
and
computer
==
"石头"
):
print
(
"恭喜你,你胜利了!"
)
else
:
print
(
"很遗憾,你失败了!"
)
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