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lesson2-3-1_DIY1
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Commit
3fb3ac1c
authored
4 years ago
by
BellCodeEditor
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1.py
computer.py
perfectGame.py
1.py
0 → 100644
View file @
3fb3ac1c
a
=
input
(
"请输入第一个数字:"
)
b
=
input
(
"请输入第二个数字:"
)
int
(
a
)
int
(
b
)
print
(
str
(
a
*
b
))
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computer.py
0 → 100644
View file @
3fb3ac1c
# 玩家出拳
player
=
input
(
"请出拳(石头/剪刀/布):"
)
print
(
"玩家出拳:"
+
player
)
# 计算机出拳
import
random
list
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
list
)
print
(
computer
)
\ No newline at end of file
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perfectGame.py
0 → 100644
View file @
3fb3ac1c
# 完善游戏
# 写代码时习惯把需要导入的模块放在最前,老师可以和学生讲下,养成好习惯
# 前面练习时没关系,因为是正向设计目的是把代码写出来,最后整理下代码
import
random
import
time
print
(
".__ .__ .__ "
)
print
(
"| |__ ____ | | | | ____ "
)
print
(
"| |
\
_/ __
\
| | | | / _
\
"
)
print
(
"| Y
\
___/| |_| |_( <_> )"
)
print
(
"|___| /
\
___ >____/____/
\
____/ "
)
print
(
"
\
/
\
/ "
)
print
(
" "
+
"欢迎来到我的游戏!!!"
)
time
.
sleep
(
1
)
player
=
input
(
"请出拳(石头/剪刀/布):"
)
print
(
"∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞"
)
time
.
sleep
(
1
)
print
(
" "
+
"3"
)
time
.
sleep
(
1
)
print
(
" "
+
"2"
)
time
.
sleep
(
1
)
print
(
" "
+
"1"
)
list
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
list
)
print
(
"∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞"
)
print
(
"玩家出拳:"
+
player
)
print
(
"计算机出拳:"
+
computer
)
print
(
"∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞∞"
)
if
player
in
list
:
if
player
==
computer
:
print
(
"游戏平局,再来一次吧"
)
elif
(
player
==
"石头"
and
computer
==
"剪刀"
)
or
(
player
==
"剪刀"
and
computer
==
"布"
)
or
(
player
==
"布"
and
computer
==
"石头"
):
print
(
"恭喜,你赢了"
)
else
:
print
(
"很遗憾,你输了"
)
else
:
print
(
"输入错误"
)
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