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lesson2-2_DIY1
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Commit
67901614
authored
Apr 10, 2021
by
BellCodeEditor
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diy1.py
diy1.py
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67901614
# random 模块 人机石头剪刀布
import
random
import
random
# 玩家出拳
# 玩家出拳
...
@@ -9,13 +10,18 @@ list = ["石头","剪刀","布"]
...
@@ -9,13 +10,18 @@ list = ["石头","剪刀","布"]
computer
=
random
.
choice
(
list
)
computer
=
random
.
choice
(
list
)
print
(
"电脑出拳:"
+
computer
)
print
(
"电脑出拳:"
+
computer
)
if
player
==
computer
:
if
player
in
list
:
print
(
"平局"
)
if
player
==
computer
:
elif
player
==
"石头"
and
computer
==
"剪刀"
:
print
(
"平局"
)
print
(
"恭喜你,你赢了!"
)
elif
((
player
==
"石头"
and
computer
==
"剪刀"
)
or
elif
player
==
"剪刀"
and
computer
==
"布"
:
(
player
==
"剪刀"
and
computer
==
"布"
)
or
print
(
"恭喜你,你赢了!"
)
(
player
==
"布"
and
computer
==
"石头"
)):
elif
player
==
"布"
and
computer
==
"石头"
:
print
(
"恭喜你,你赢了!"
)
print
(
"恭喜你,你赢了!"
)
else
:
print
(
"很遗憾,你输了~"
)
else
:
else
:
print
(
"很遗憾,你输了~"
)
print
(
"输入错误!"
)
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