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lesson2-2_DIY1
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Commit
379c66b4
authored
Apr 10, 2022
by
BellCodeEditor
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parent
14b0fd58
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diy1.py
diy1.py
View file @
379c66b4
import
random
a
=
random
.
randint
(
1
,
3
)
player
=
input
(
'玩家出拳(石头/剪刀/布):'
)
print
(
'玩家出拳'
+
player
)
if
a
==
1
:
print
(
'计算机出石头'
)
elif
a
==
2
:
print
(
'计算机出剪刀'
)
else
:
print
(
'计算机出布'
)
\ No newline at end of file
list
=
[
'石头'
,
'剪刀'
,
'布'
]
j
=
random
.
choice
(
list
)
w
=
input
(
'玩家出拳(石头/剪刀/布):'
)
print
(
'玩家出'
+
w
)
print
(
'计算机出'
+
j
)
if
w
==
'石头'
and
j
==
'剪刀'
:
print
(
'玩家赢'
)
elif
w
==
'石头'
and
j
==
'布'
:
print
(
'计算机赢'
)
elif
w
==
'剪刀'
and
j
==
'石头'
:
print
(
'计算机赢'
)
elif
w
==
'剪刀'
and
j
==
'布'
:
print
(
'玩家赢'
)
elif
w
==
'布'
and
j
==
'石头'
:
print
(
'玩家赢'
)
elif
w
==
'布'
and
j
==
'剪刀'
:
print
(
'计算机赢'
)
if
w
==
j
:
print
(
'平局'
)
\ No newline at end of file
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