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lesson2-2_DIY1
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Commit
1d448be6
authored
Jul 14, 2022
by
BellCodeEditor
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diy.py
diy.py
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1d448be6
#导入模块
#导入模块
(2)
import
random
import
random
#玩家出拳
print
(
"三局两胜"
)
player
=
input
(
"请出拳(石头、剪刀、布)"
)
for
i
in
range
(
3
):
print
(
"玩家出拳:"
+
player
)
#玩家出拳(4,5)
#列表
player
=
input
(
"请出拳(石头、剪刀、布)"
)
list
=
[
"石头"
,
"剪刀"
,
"布"
]
print
(
"玩家出拳:"
+
player
)
#电脑出拳
#列表(7)
computer
=
random
.
choice
(
list
)
list
=
[
"石头"
,
"剪刀"
,
"布"
]
print
(
"电脑出拳:"
+
computer
)
#电脑出拳(9,10)
#判断正误
computer
=
random
.
choice
(
list
)
if
player
in
list
:
print
(
"电脑出拳:"
+
computer
)
#判断输赢
#判断正误(12,20,21)
if
player
==
computer
:
if
player
in
list
:
print
(
"平局"
)
#判断输赢(14~19)
elif
player
==
"布"
and
computer
==
"剪刀"
or
player
==
"剪刀"
and
computer
==
"石头"
or
player
==
"石头"
and
computer
==
"布"
:
if
player
==
computer
:
print
(
"你太逊了"
)
print
(
"平局"
)
else
:
elif
player
==
"布"
and
computer
==
"剪刀"
or
player
==
"剪刀"
and
computer
==
"石头"
or
player
==
"石头"
and
computer
==
"布"
:
print
(
"你怎么赢了,你作弊了吧?"
)
print
(
"你太逊了"
)
else
:
else
:
print
(
"输入错误"
)
print
(
"你怎么赢了,你作弊了吧?"
)
else
:
print
(
"输入错误"
)
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