Commit c70b8f65 by BellCodeEditor

save project

parent 1cf9f5c8
Showing with 31 additions and 19 deletions
class Dog: # 狗类
def __init__(self):
self.footNum = 4 # 腿
self.eyeNum = 2 # 眼睛
self.head = 1 # 头
self.earsNum = 2 # 耳朵
self.skin = "white"
def run(self):
print("狗狗飞快的跑起来")
class Husky(Dog): # 哈士奇类
def __init__(self):
??
coco = Husky()
print(coco.skin)
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class Hero:
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 普通攻击
info1 = self.name + "对" + enemy.name + "发起进攻,"
info2 = "造成" + str(self.attack) + "点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
info = info1 + info2 + info3
print(info)
else:
info3 = enemy.name + "阵亡,游戏结束"
info = info1 + info2 + info3
print(info)
exit()
class Player(Hero):
def__init__(selp,name,hero_type):
super().__init__(name)
self.hp=200
self.attack=50
self.hero_type=hero_type
print(selp.name+"创建成功")
print("当前等级, 血量,攻击力分别为",self.level,self.attack)
houyi=Player("后羿","射手")
yase=Hero("亚瑟")
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