Commit a053380f by BellCodeEditor

save project

parent 32f3e7ad
Showing with 33 additions and 16 deletions
class Dog: # 狗类 class Hero: # 英雄类
def __init__(self): def __init__(self, name): # 实例属性
self.footNum = 4 # 腿 self.name = name
self.eyeNum = 2 # 眼睛 self.level = 1
self.head = 1 # 头 self.hp = 250
self.earsNum = 2 # 耳朵 self.attack = 40
self.skin = "white"
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
def run(self): class Player(Hero): # 玩家英雄
print("狗狗飞快的跑起来") def __init__(self,name,hero_type):
super(Player,self).__init__(name)
self.hp = 10000
self.attack = 500
self.hero_type=hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级,血量,攻击为",self.level,self.hp,self.attack)
jj=Player("jjx","ss")
year=Hero("yy")
class Husky(Dog): # 哈士奇类
def __init__(self):
super().__init__()
self.skin="bieak"
coco = Husky()
print(coco.skin)
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