Commit 8e7104a4 by BellCodeEditor

save project

parent d076d852
Showing with 4 additions and 5 deletions
...@@ -5,10 +5,6 @@ class Hero: # 英雄类 ...@@ -5,10 +5,6 @@ class Hero: # 英雄类
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self):
self.hp=self.hp +60
if
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -22,7 +18,10 @@ class Hero: # 英雄类 ...@@ -22,7 +18,10 @@ class Hero: # 英雄类
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() exit()
def cure(self):
self.hp=self.hp +60
if self.hp>self.max_hp
print(self.name+"使用了治疗术,血量增加:",60,"目前血量为:",self.hp)
class Player(Hero): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name): def __init__(self,name):
......
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