Commit 1274470f by BellCodeEditor

auto save

parent 60ddaf24
Showing with 32 additions and 0 deletions
class Hero:
def __init__(self,name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self,enemy):
info1 = self.name + '对'+enemy.name+'发起攻击,'
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1 + info2 +info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
class Player(Hero):
def __init__(self,name,hero_type):
super(Player,self).__init__(name)
self.hp = 200
self.attack = 50
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("后羿","射手")
yase = Hero("垭瑟")
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