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lesson15_test1
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Commit
e0ed0128
authored
Dec 10, 2022
by
BellCodeEditor
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parent
33817b0d
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1 changed file
with
49 additions
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11 deletions
diy-test1.py
diy-test1.py
View file @
e0ed0128
class
player
(
Hwro
):
class
Hero
(
object
):
def_init_
(
seif
,
name
):
def
__init__
(
self
,
name
):
seif
.
level
=
1
self
.
level
=
1
seif
.
name
=
name
self
.
hp
=
250
seif
.
hp
=
200
self
.
attack
=
40
seif
.
attack
=
50
self
.
name
=
name
player
=
player
(
"后羿"
)
def
combat
(
self
,
enemy
):
# 攻击
print
(
"玩家的血量值为:"
,
player
.
hp
)
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻"
print
(
"玩家的攻击力为:"
,
player
.
attack
)
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
\ No newline at end of file
enemy
.
up
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
=
str
(
enemy
.
hp
)
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡’游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Playrer
(
Hero
):
def_init_
(
self
,
hero_type
,
name
):
super
(),
_init_
(
name
)
self
.
hp
=
200
self
.
attack
=
50
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级.血量。攻击力为,"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"亚瑟"
)
houyi
.
combat
(
yase
)
yase
.
combat
(
houyi
)
houyi
.
cure
()
yase
.
cure
()
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