Commit 461ae2a0 by BellCodeEditor

save project

parent 09e34d26
Showing with 59 additions and 15 deletions
class Hero: # 英雄类
def __init__(self, name): # 实例属性
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(): # 玩家英雄
def __init__(self,name):
super(Hero).__init__(200,50)
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
class Cat:
def __init__(self):
self.footNum = 4 # 腿
self.eyeNum = 2 # 眼睛
self.head = 1 # 头
self.earsNum = 2 # 耳朵
self.skin = "black"
class Hero(object):   
    def __init__(self, name):
        self.level = 1
        self.hp = 3500
        self.attack = 388
        self.name = name
        
    def combat(self,enemy):    # 攻击
        enemy.hp -= self.attack
        info1 = self.name + '对' + enemy.name + '发起攻击,'
        info2 = '造成' + str(self.attack) + '真实伤害,'
def run(self):
print("小猫飞快的跑起来")
        if enemy.hp < 0:
            #enemy.name-=yase.combat(houyi)
            info3 = enemy.name + '阵亡'
        else:
            info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值'
        print(info1 + info2 + info3)
def skill():
role = Cat()
role.skill("老鼠")
\ No newline at end of file
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
#class hero:
    #def __init__(self,name,hp,attack):
        #self.level=1
        #self.name=name
        #self.hp=hp
        #self.attack=attack
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment