Commit f5a49bae by BellCodeEditor

save project

parent 006b0f9f
Showing with 7 additions and 3 deletions
...@@ -6,7 +6,11 @@ class Hero: # 英雄类 ...@@ -6,7 +6,11 @@ class Hero: # 英雄类
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self):
self.hp = self.hp + 60
if self.hp>self.max_hp:
self,hp = self.max_hp
print(self.name + "使用了治疗,血量增加:",60,",目前血量:",self.hp)
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -23,8 +27,8 @@ class Hero: # 英雄类 ...@@ -23,8 +27,8 @@ class Hero: # 英雄类
class Player(Hero): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name): def __init__(self,name,Hero_type):
super().__init__(name) super(player,self)).__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 50
self.Hero_type = Hero_type self.Hero_type = Hero_type
......
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