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lesson15_3
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Commit
f5339240
authored
May 30, 2021
by
BellCodeEditor
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parent
479d5ad2
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Showing
1 changed file
with
12 additions
and
13 deletions
diy2.py
diy2.py
View file @
f5339240
class
Hero
:
# 英雄类
class
Hero
:
def
__init__
(
self
,
name
):
# 实例属性
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
name
=
name
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
250
self
.
hp
=
250
self
.
attack
=
40
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
combat
(
self
,
enemy
):
# 普通攻击
def
combat
(
self
,
enemy
):
# 攻击功能
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
enemy
.
hp
-=
self
.
attack
...
@@ -20,15 +18,16 @@ class Hero: # 英雄类
...
@@ -20,15 +18,16 @@ class Hero: # 英雄类
info
=
info1
+
info2
+
info3
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
exit
()
exit
()
class
Player
(
Hero
):
def
__init__
(
self
,
name
,
hero_type
):
class
Player
():
# 玩家英雄
super
(
Player
,
self
)
.
__init__
(
name
)
def
__init__
(
self
,
name
):
super
()
.
__init__
()
self
.
hp
=
200
self
.
hp
=
200
self
.
attack
=
50
self
.
attack
=
50
self
.
hero_type
=
hero_type
# 角色xx创建成功,当前等级xx,血量xx,攻击力xx
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
houyi
=
Player
(
"后羿"
,
"射手"
)
yase
=
Hero
(
"垭瑟"
)
player
=
Player
(
"后羿"
)
print
(
"玩家的血量值为:"
,
player
.
hp
)
print
(
"玩家的攻击力为:"
,
player
.
attack
)
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