Commit e955f296 by BellCodeEditor

save project

parent c6c816d9
Showing with 5 additions and 3 deletions
...@@ -5,7 +5,11 @@ class Hero: # 英雄类 ...@@ -5,7 +5,11 @@ class Hero: # 英雄类
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self):
self.hp=self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -32,5 +36,3 @@ class Player(Hero): # 玩家英雄 ...@@ -32,5 +36,3 @@ class Player(Hero): # 玩家英雄
print("当前等级,血量,攻击力分别为:"+self.level,self.hp,self.attak) print("当前等级,血量,攻击力分别为:"+self.level,self.hp,self.attak)
houyi = Player("后羿","射手") houyi = Player("后羿","射手")
yase=Hero("亚瑟") yase=Hero("亚瑟")
#print("玩家的血量值为:",player.hp)
#print("玩家的攻击力为:",player.attack)
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