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lesson15_3
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Commit
d914c6d7
authored
Jul 17, 2022
by
BellCodeEditor
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dfb5d1b6
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diy2.py
dzfssfdsf.py
diy2.py
0 → 100644
View file @
d914c6d7
class
Hero
:
# 英雄类
def
__init__
(
self
,
name
):
# 实例属性
self
.
name
=
name
self
.
level
=
1
self
.
hp
=
250
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
def
combat
(
self
,
enemy
):
# 攻击功能
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
(
Hero
):
# 玩家英雄
def
__init__
(
self
,
name
):
super
()
.
__init__
(
name
)
print
(
"英雄"
+
str
(
name
)
+
"创建成功"
)
print
(
"等级:"
+
str
(
self
.
level
),
"血量:"
+
str
(
self
.
hp
),
"攻击力:"
+
str
(
self
.
attack
))
player
=
Player
(
"!@#$
%
^&*()_+)(*&^
%
$#@!)"
)
dzfssfdsf.py
0 → 100644
View file @
d914c6d7
class
Hero
(
object
):
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
hp
=
250
self
.
attack
=
40
self
.
name
=
name
def
combat
(
self
,
enermy
):
# 攻击
enermy
.
hp
-=
self
.
attack
if
enermy
.
hp
>
0
:
info1
=
self
.
name
+
"对"
+
enermy
.
name
+
"发起攻击
\n
"
info2
=
"造成了"
+
str
(
self
.
attack
)
+
"点伤害
\n
"
info3
=
str
(
enermy
.
name
)
+
"英雄还剩下"
+
str
(
enermy
.
hp
)
+
"点血量
\n
"
info
=
info1
+
info2
+
info3
#print(info)
else
:
die
=
str
(
enermy
.
name
)
+
"仅有血量不足
\n
英雄死亡"
#print(die)
yase
=
Hero
(
"垭瑟"
)
houyi
=
Hero
(
"后羿"
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
class
Player
(
Hero
):
def
__inif__
(
self
,
name
):
super
()
.
__init__
(
name
)
self
.
hp
=
200
self
.
attack
=
50
Player
=
Player
(
"!@#$
%
^&**()"
)
print
(
Player
.
hp
)
print
(
Player
.
name
)
print
(
Player
.
attack
)
print
(
Player
.
level
)
\ No newline at end of file
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