Commit d914c6d7 by BellCodeEditor

save project

parent dfb5d1b6
Showing with 76 additions and 0 deletions
class Hero: # 英雄类
def __init__(self, name): # 实例属性
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero): # 玩家英雄
def __init__(self,name):
super().__init__(name)
print("英雄"+str(name)+"创建成功")
print("等级:"+str(self.level),"血量:"+str(self.hp),"攻击力:"+str(self.attack))
player=Player("!@#$%^&*()_+)(*&^%$#@!)")
class Hero(object):
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self,enermy): # 攻击
enermy.hp-=self.attack
if enermy.hp>0:
info1=self.name+"对"+enermy.name+"发起攻击\n"
info2="造成了"+str(self.attack)+"点伤害\n"
info3=str(enermy.name)+"英雄还剩下"+str(enermy.hp)+"点血量\n"
info=info1+info2+info3
#print(info)
else:
die=str(enermy.name)+"仅有血量不足\n英雄死亡"
#print(die)
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
class Player(Hero):
def __inif__(self,name):
super().__init__(name)
self.hp=200
self.attack=50
Player=Player("!@#$%^&**()")
print(Player.hp)
print(Player.name)
print(Player.attack)
print(Player.level)
\ No newline at end of file
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