Commit cf284f16 by BellCodeEditor

save project

parent dfb5d1b6
Showing with 45 additions and 0 deletions
class Hero: # 英雄类
def __init__(self, name): # 实例属性
self.name = name
self.level = 1
self.hp = '出错了!"hp"未设置'
self.attack = '出错了!"attack"未设置'
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
def ziliao(self, ememy):
ememy.hp = ememy.hp + 10
print(ememy,'回血成功!血量加10点')
class Player(Hero): # 玩家英雄
def __init__(self,name,hp,attack):
super().__init__(name)
self.hp = hp
self.attack = attack
print(str(self.name)+'创建成功!血量:',str(self.hp),',攻击力:',str(self.attack))
player1 = Player("后羿",220,80)
player2 = Player("亚瑟",250,50)
while True:
print('--------------------------------')
user_input = str(input('请选择英雄技能(1:攻击,2:回血)'))
if user_input == "1":
player1.combat(player2)
if user_input == "2":
pass
\ No newline at end of file
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