Commit cea7f102 by BellCodeEditor

save project

parent 166d4ba2
Showing with 25 additions and 2 deletions
...@@ -7,7 +7,20 @@ class Hero: # 英雄类 ...@@ -7,7 +7,20 @@ class Hero: # 英雄类
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
class Player(Hero): # 玩家英雄
def __init__(self,name,Hero_type):
super().__init__(name)
self.hp = 200
self.attack = 50
self.Hero_type = Hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.Hero_type)
print("当前等级 血量 攻击分别为:",self.level,self.hp,self.attack)
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
...@@ -22,9 +35,19 @@ class Hero: # 英雄类 ...@@ -22,9 +35,19 @@ class Hero: # 英雄类
exit() exit()
class Player(): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name): def __init__(self,name):
??? self.level = 1
self.name = name
self.hp = 200
self.attack = 50
class Player(Hero): # 玩家英雄
def __init__(self,name,Hero_type):
super().__init__(name)
self.hp = 200
player = Player("后羿") player = Player("后羿")
......
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