Commit c7ae9d4c by BellCodeEditor

auto save

parent 3eea4d16
Showing with 12 additions and 11 deletions
class Hero: # 英雄类 class Hero: # 英雄类
def __init__(self, name): # 实例属性 def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy):
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
...@@ -20,13 +19,14 @@ class Hero: # 英雄类 ...@@ -20,13 +19,14 @@ class Hero: # 英雄类
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() exit()
class player(Hero):
def __init__(self,name,hero,type): super(player,self).__init__(name)
super.hp = 200
self.hero_type = hero_type
class Player(): # 玩家英雄 player = Player("后羿")
def __init__(self,name): print("玩家的血量值为:",player.hp)
k'j'j print("玩家的攻击力为:",player.attack)
houyi = player("后羿","射手")
yase = Hero("垭瑟")
player = Player("后羿") \ No newline at end of file
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment