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lesson15_3
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Commit
b7f185b2
authored
Jul 31, 2021
by
BellCodeEditor
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55 additions
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0 deletions
1.py
diy2.py
1.py
0 → 100644
View file @
b7f185b2
class
Dog
:
# 狗类
def
__init__
(
self
):
self
.
footNum
=
4
# 腿
self
.
eyeNum
=
2
# 眼睛
self
.
head
=
1
# 头
self
.
earsNum
=
2
# 耳朵
self
.
skin
=
"white"
def
run
(
self
):
print
(
"狗狗飞快的跑起来"
)
class
Husky
(
Dog
):
# 哈士奇类
def
__init__
(
self
):
super
()
.
__init__
()
coco
=
Husky
()
print
(
coco
.
skin
)
\ No newline at end of file
diy2.py
0 → 100644
View file @
b7f185b2
class
Hero
:
# 英雄类
def
__init__
(
self
,
name
):
# 实例属性
self
.
name
=
name
self
.
level
=
1
self
.
hp
=
250
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
def
combat
(
self
,
enemy
):
# 攻击功能
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
():
# 玩家英雄
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
hp
=
200000000000000000000000000000000000000000000
self
.
attack
=
500000000000000000
self
.
max_hp
=
self
.
hp
print
(
'玩家'
+
self
,
name
+
'创建成功,角色为射手'
)
print
()
player
=
Player
(
"后羿"
)
print
(
"玩家的血量值为:"
,
player
.
hp
)
print
(
"玩家的攻击力为:"
,
player
.
attack
)
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