Commit a3b01aea by BellCodeEditor

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parent dfb5d1b6
Showing with 32 additions and 0 deletions
# 英雄角色类
class Hero(object):
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self,enemy): # 攻击
enemy.hp -= self.attack
info1=self.name+"对"+enemy.name+"发起进攻,"
info2="造成"+str(self.attack)+"点伤害,"
if enemy.hp>0:
info3=enemy.name+"还剩下"+str(enemy.hp)+"点血量"
info=info1+info2+info3
print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,name,hero_type):
super().__init__(name)
self.hp=200
self.attack=50
print("角色"+self.name+"创建成功,英雄类型为:"+hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
yase = Player("垭瑟","战士")
houyi= Player("后羿","射手")
#yase.combat(houyi)
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