Commit 99bd2e4b by BellCodeEditor

save project

parent dfb5d1b6
Showing with 33 additions and 0 deletions
class Hero: # 英雄类
def __init__(self, name,hp,attack,type): # 实例属性
self.name = name
self.level = 1
self.hp = hp
self.attack = attack
self.type = type
self.max_hp = self.hp
# def combat(self, enemy): # 攻击功能
# info1 = self.name+"对"+enemy.name+"发起进攻,"
# info2 = "造成"+str(self.attack)+"点伤害,"
# enemy.hp -= self.attack
# if enemy.hp > 0:
# info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
# info = info1+info2+info3
# print(info)
# else:
# info3 = enemy.name+"阵亡,游戏结束"
# info = info1+info2+info3
# print(info)
# exit()
class Player(Hero): # 玩家英雄
def __init__(self,name,hp,attack,type):
super().__init__(name)
print("玩家的血量值,攻击力分别为:",self.hp,self.attack)
print('英雄的名字,类型分别为:',self.name,self.type)
player = Player("后羿",200,999,10000,34)
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