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lesson15_3
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Commit
918dd65b
authored
Nov 27, 2021
by
BellCodeEditor
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diy2-test.py
diy2.py
diy2-test.py
0 → 100644
View file @
918dd65b
class
Dog
:
# 狗类
def
__init__
(
self
):
self
.
footNum
=
4
# 腿
self
.
eyeNum
=
2
# 眼睛
self
.
head
=
1
# 头
self
.
earsNum
=
2
# 耳朵
self
.
skin
=
"white"
def
run
(
self
):
print
(
"狗狗飞快的跑起来"
)
class
Husky
(
Dog
):
# 哈士奇类
def
__init__
(
self
):
super
()
.
__init__
()
self
.
skin
=
"black"
coco
=
Husky
()
print
(
coco
.
skin
)
\ No newline at end of file
diy2.py
0 → 100644
View file @
918dd65b
class
Hero
:
# 英雄类
def
__init__
(
self
,
name
):
# 实例属性
self
.
name
=
name
self
.
level
=
1
self
.
hp
=
250
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
def
combat
(
self
,
enemy
):
# 攻击功能
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
(
Hero
):
# 玩家英雄
def
__init__
(
self
,
name
,
hero_type
):
super
()
.
__init__
(
name
)
self
.
hp
=
500
self
.
attack
=
70
self
.
hero_type
=
hero_type
print
(
"参赛者"
+
self
.
name
+
"创建成功,元力技能为"
+
self
.
hero_type
)
print
(
"当前等级,血量,攻击力分别为"
+
str
(
self
.
level
)
+
","
+
str
(
self
.
hp
)
+
","
+
str
(
self
.
attack
))
player
=
Player
(
"草履虫"
,
"未知"
)
yase
=
Hero
(
"亚瑟"
)
player
.
combat
(
yase
)
\ No newline at end of file
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