Commit 906603a8 by BellCodeEditor

save project

parent daebac8e
Showing with 19 additions and 24 deletions
......@@ -4,34 +4,28 @@ class Hero: # 英雄类
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
# self.max_hp = self.hp
def combat(self,name):
# def combat(self, enemy): # 攻击功能
# info1 = self.name+"对"+enemy.name+"发起进攻,"
# info2 = "造成"+str(self.attack)+"点伤害,"
# enemy.hp -= self.attack
# if enemy.hp > 0:
# info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
# info = info1+info2+info3
# print(info)
# else:
# info3 = enemy.name+"阵亡,游戏结束"
# info = info1+info2+info3
class Player(Hero): # 玩家英雄
def __init__(self,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.level,self.hp,self.attack)
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
houyi = player("后羿,射手")
yase.combat(houyi)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment