Commit 85cc26aa by BellCodeEditor

save project

parent a64c87a6
Showing with 29 additions and 13 deletions
...@@ -12,19 +12,19 @@ class Hero: # 英雄类 ...@@ -12,19 +12,19 @@ class Hero: # 英雄类
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗术,恢复了"+60+"点血量") print(self.name+"使用了治疗术,恢复了"+60+"点血量")
# def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
# info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
# info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
# enemy.hp -= self.attack enemy.hp -= self.attack
# if enemy.hp > 0: if enemy.hp > 0:
# info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
# info = info1+info2+info3 info = info1+info2+info3
# print(info) print(info)
# else: else:
# info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
# info = info1+info2+info3 info = info1+info2+info3
# print(info) print(info)
# exit() exit()
# class Player(Hero): # 玩家英雄 # class Player(Hero): # 玩家英雄
...@@ -42,3 +42,18 @@ print(" 游戏开始") ...@@ -42,3 +42,18 @@ print(" 游戏开始")
while True: while True:
print("-"*30) print("-"*30)
ww=input("请选择释放技能(1攻击/2治疗):") ww=input("请选择释放技能(1攻击/2治疗):")
if ww=="q":
print("游戏结束")
break
elif ww=="1":
houyi.combat(yase)
elif ww=="2":
houyi.cure()
else:
print("错误,请重新输入1攻击/2治疗")
continue
www=random.randint(1,3)
if www=1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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