Commit 60443dc4 by BellCodeEditor

save project

parent 7a186e3e
Showing with 6 additions and 15 deletions
class Hero: # 英雄类 class Hero: # 英雄类
def __init__(self, name): # 实例属性 def __init__(self, name): # 实例属性
self.name = name self.name = name
self.level = 10 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
print("玩家的血量值原为:",self.hp)
print("玩家的攻击力原为:",self.attack)
print("玩家的等级原为:",self.level)
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -30,14 +25,10 @@ class Hero: # 英雄类 ...@@ -30,14 +25,10 @@ class Hero: # 英雄类
class Player(Hero): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name): def __init__(self,name):
super().__init__(name) super().__init__(name)
self.hp = 200
self.hp = self.hp-50 self.attack = 50
self.attack =self.attack+10
self.level=self.level-1
player = Player("后羿") player = Player("后羿")
print("玩家的血量值为:",player.hp) print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack) print("玩家的攻击力为:",player.attack)
print("玩家的等级为:",player.level)
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