Commit 55f056d8 by BellCodeEditor

save project

parent dfb5d1b6
Showing with 50 additions and 0 deletions
class Hero(object):
def __init__(self,name):
self.level = 1
self.hp = 250
self.attack = 40
self.name=name
def combat(self,enemy):
a1 = self.name+"对"+enemy.name+"发起进攻,"
a2='造成'+str(self.attack)+'点伤害'
enemy.hp -= self.attack
if enemy.hp > 0:
a3=enemy.name
a = a1+a2+a3
print(a)
else:
a3 = enemy.name+"游戏结束"
a = a1+a2+a3
print(a)
exit()
yase= Hero('亚瑟')
houyi= Hero('后羿')
yase.combat(houyi)
class Player(Hero):
def __init__(self,name,hero_type):
super(Player, self).__init__(name)
self.hp = 200
self.attack = 50
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type )
print("当前等级,血量,攻击力分别是:",self.level,self.hp,self.attack)
houyi = Player( "后羿", "射手")
yase = Hero("亚瑟")
class Player(Hero):
def __init__(self,name,hero_type):
super(Player, self).__init__(name)
self.hp = 250
self.attack = 40
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type )
print("当前等级,血量,攻击力分别是:",self.level,self.hp,self.attack)
yase = Player( "亚瑟", "战士")
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