Commit 4b01dcba by BellCodeEditor

save project

parent 6549c49a
Showing with 7 additions and 1 deletions
...@@ -28,6 +28,7 @@ class Hero: # 英雄类 ...@@ -28,6 +28,7 @@ class Hero: # 英雄类
class Player(Hero): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp=200 self.hp=200
...@@ -36,7 +37,12 @@ class Player(Hero): # 玩家英雄 ...@@ -36,7 +37,12 @@ class Player(Hero): # 玩家英雄
self.max_hp = self.hp self.max_hp = self.hp
print("角色"+self.name+"创建成功,英雄类型为:"+self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:"+self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
blood = random.randint(1,100)
self.hp += blood
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加",blood,",目前的血量为:",self.hp)
后羿 = Player("射手","后羿") 后羿 = Player("射手","后羿")
垭瑟 = Hero("垭瑟") 垭瑟 = Hero("垭瑟")
print("玩家的血量值为:",后羿.hp) print("玩家的血量值为:",后羿.hp)
......
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