Commit 3fe028c3 by BellCodeEditor

save project

parent dfb5d1b6
Showing with 36 additions and 0 deletions
class Hero: # 英雄类
def __init__(self, name): # 实例属性
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"进行涩涩!"
info2 = "成功扒掉了"+str(self.attack)+"条裤子!"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"条裤子?"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"噶了,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero): # 玩家英雄
def __init__(self,name):
super().__init__(name)
self.hp=10667
self.attack=673
print("角色"+self.name+'创建成功,英雄类型为: 法师')
print("玩家的攻击力,血量,等级为:",player.attack,player.hp,player.level)
player = Player("后羿")
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