Commit 3b26a69c by BellCodeEditor

save project

parent dfb5d1b6
Showing with 32 additions and 0 deletions
# 英雄角色类
class Hero():
def __init__(self, name,type):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
self.type = type
def combat(name1,name2): # 攻击
name2.hp -= name1.attack
if name2.hp > 0:
info1 = name1.name + '对' + name2.name + '发起进攻,'
info2 = '造成' + str(name1.attack) + '点伤害,'
info3 = name2.name + '还剩下' + str(name2.hp) + '点血量。'
info = info1 + info2 + info3
print(info)
else:
info= name2.name+'已阵亡,游戏结束'
print(info)
exit()
class Player(Hero):
def __init__(self,name,type):
super().__init__(name,type)
self.hp -= 50
self.attack += 20
print('角色'+self.name+'创建成功,英雄类型为: '+self.type)
print('当前等级、血量、攻击力分别为:',self.level,self.hp,self.attack)
yase = Player("垭瑟",'a')
houyi= Hero("后羿",'b')
while True:
yase.combat(houyi)
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