Commit 295aefa2 by BellCodeEditor

save project

parent 763e89ba
Showing with 4 additions and 8 deletions
...@@ -4,9 +4,7 @@ class Hero: # 英雄类 ...@@ -4,9 +4,7 @@ class Hero: # 英雄类
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -20,8 +18,6 @@ class Hero: # 英雄类 ...@@ -20,8 +18,6 @@ class Hero: # 英雄类
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() exit()
class Player(Hero): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name,hero_type): def __init__(self,name,hero_type):
super().__init__(name) super().__init__(name)
...@@ -29,8 +25,7 @@ class Player(Hero): # 玩家英雄 ...@@ -29,8 +25,7 @@ class Player(Hero): # 玩家英雄
self.attack = 50 self.attack = 50
self.hero_type=hero_type self.hero_type=hero_type
print("军"+self.name+"成功",self.hero_type) print("军"+self.name+"成功",self.hero_type)
print("等,血,攻"+self.level,self.hp,self.attack) print("等,血,攻"+self.level,self.hp,self.attack)
player = Player("后羿") player = Player("后羿")
print("玩家的血量值为:",player.hp) print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack) print("玩家的攻击力为:",player.attack)
\ No newline at end of file
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