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lesson15_3
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Commit
295aefa2
authored
Apr 10, 2021
by
BellCodeEditor
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parent
763e89ba
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2 changed files
with
4 additions
and
8 deletions
diy2.py
e.py
diy2.py
View file @
295aefa2
...
@@ -4,9 +4,7 @@ class Hero: # 英雄类
...
@@ -4,9 +4,7 @@ class Hero: # 英雄类
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
250
self
.
hp
=
250
self
.
attack
=
40
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
combat
(
self
,
enemy
):
# 攻击功能
def
combat
(
self
,
enemy
):
# 攻击功能
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
...
@@ -20,8 +18,6 @@ class Hero: # 英雄类
...
@@ -20,8 +18,6 @@ class Hero: # 英雄类
info
=
info1
+
info2
+
info3
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
exit
()
exit
()
class
Player
(
Hero
):
# 玩家英雄
class
Player
(
Hero
):
# 玩家英雄
def
__init__
(
self
,
name
,
hero_type
):
def
__init__
(
self
,
name
,
hero_type
):
super
()
.
__init__
(
name
)
super
()
.
__init__
(
name
)
...
@@ -29,8 +25,7 @@ class Player(Hero): # 玩家英雄
...
@@ -29,8 +25,7 @@ class Player(Hero): # 玩家英雄
self
.
attack
=
50
self
.
attack
=
50
self
.
hero_type
=
hero_type
self
.
hero_type
=
hero_type
print
(
"军"
+
self
.
name
+
"成功"
,
self
.
hero_type
)
print
(
"军"
+
self
.
name
+
"成功"
,
self
.
hero_type
)
print
(
"等,血,攻"
+
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
"等,血,攻"
+
self
.
level
,
self
.
hp
,
self
.
attack
)
player
=
Player
(
"后羿"
)
player
=
Player
(
"后羿"
)
print
(
"玩家的血量值为:"
,
player
.
hp
)
print
(
"玩家的血量值为:"
,
player
.
hp
)
print
(
"玩家的攻击力为:"
,
player
.
attack
)
print
(
"玩家的攻击力为:"
,
player
.
attack
)
\ No newline at end of file
e.py
0 → 100644
View file @
295aefa2
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