Commit 1f4f882d by BellCodeEditor

save project

parent 574e8225
Showing with 8 additions and 5 deletions
...@@ -7,6 +7,9 @@ class Hero: # 英雄类 ...@@ -7,6 +7,9 @@ class Hero: # 英雄类
self.max_hp = self.hp; self.max_hp = self.hp;
def cure(s):
self.max_hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"; info1 = self.name+"对"+enemy.name+"发起进攻,";
info2 = "造成"+str(self.attack)+"点伤害,"; info2 = "造成"+str(self.attack)+"点伤害,";
...@@ -27,9 +30,8 @@ class Player(Hero): # 玩家英雄 ...@@ -27,9 +30,8 @@ class Player(Hero): # 玩家英雄
super().__init__(name) super().__init__(name)
self.hp = 200; self.hp = 200;
self.attack = 100; self.attack = 100;
print(self.name + "创建成功,英雄类型为:Player") print(self.name + "创建成功,英雄类型为:Player");
print("玩家的血量值为:",self.hp) print("玩家的血量值为:",self.hp);
print("玩家的攻击力为:",self.attack) print("玩家的攻击力为:",self.attack);
player = Player("后羿")
player = Player("后羿");
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