Commit 0c0fe46d by BellCodeEditor

save project

parent 532fc4bd
Showing with 6 additions and 6 deletions
...@@ -6,7 +6,6 @@ class Hero: # 英雄类 ...@@ -6,7 +6,6 @@ class Hero: # 英雄类
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -22,14 +21,14 @@ class Hero: # 英雄类 ...@@ -22,14 +21,14 @@ class Hero: # 英雄类
exit() exit()
class Player(): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name): def __init__(self,name,hero_type):
super().__init__(name) super(Player,self).__init__(name)
self.hp = 200 self.hp = 200
self.attack = 50 self.attack = 50
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级、血量、攻击力分别为:",self.leval,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("后羿", "射手") houyi = Player("后羿","射手")
yase = Hero("亚瑟") yase = Hero("亚瑟")
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