Commit d3cc376d by BellCodeEditor

auto save

parent f43f0d18
Showing with 14 additions and 32 deletions
class Hero: # 英雄类
def __init__(self, name): # 实例属性
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
newi=""
with open(r"C:\Users\mk\Desktop\新建文件夹\text.txt","w",encoding="utf-8")as file:
file.write("小明:12本\n")
with open(r"C:\Users\mk\Desktop\新建文件夹\text.txt","a",encoding="utf-8")as file:
file.write("小李:11本\n")
file.write("小马:14本\n")
with open(r"C:\Users\mk\Desktop\新建文件夹\text.txt","r",encoding="utf-8")as file:
for i in file:
if "小明:12本"in i:
i=i.replace("小明:12本","小明:10本")
newi+=i
with open(r"C:\Users\mk\Desktop\新建文件夹\text.txt","w",encoding="utf-8")as file:
file.write(newi)
\ No newline at end of file
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero): # 玩家英雄
def __init__(self,name):
super().__init__(name)
self.hp=200
self.attack=50
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
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