Commit c2a950ba by BellCodeEditor

save project

parent 4aaab8f0
Showing with 23 additions and 25 deletions
fang=0
class Hero: # 英雄类 class Hero: # 英雄类
def __init__(self, name): # 实例属性 def __init__(self, name): # 实例属性
self.name = name self.name = name
...@@ -6,31 +7,27 @@ class Hero: # 英雄类 ...@@ -6,31 +7,27 @@ class Hero: # 英雄类
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def fangyu(self):
fang=1
def combat(self, enemy): # 攻击功能 def combat(self,enemy,fang):
info1 = self.name+"对"+enemy.name+"发起进攻," if fang==0: # 攻击功能
info2 = "造成"+str(self.attack)+"点伤害," enemy.hp-=self.attack
enemy.hp -= self.attack inlo1=self.name+"对"+enemy.name+"发起进攻,"
if enemy.hp > 0: inlo2="造成"+str(self.attack)+"点伤害,"
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" if enemy.hp>0:
info = info1+info2+info3 inlo3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
print(info) inlo=inlo1+inlo2+inlo3
else: print(inlo)
info3 = enemy.name+"阵亡,游戏结束" else :
info = info1+info2+info3 inlo3=enemy.name+"阵亡,游戏结束"
print(info) inlo=inlo1+inlo2+inlo3
print(inlo)
exit() exit()
else:
enemy.hp=enemy.hp
fang=0
saisai=Hero("赛赛")
class Player(Hero): # 玩家英雄 wuhao=Hero("吴昊")
def __init__(self,name,hero_type): saisai.combat(wuhao,0)
super().__init__(name) \ No newline at end of file
self.hp = 200
self.attack = 55
self.hero_type = hero_type
print('角色'+self.name+'创建成功,英雄类型为:',self.hero_type)
print('当前血量、等级、攻击力分别为:',self.hp,self.level,self.attack)
player = Player("后羿",'射手')
yase=Hero('亚瑟')
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