Commit b4bad50b by BellCodeEditor

save project

parent 3aab024b
Showing with 4 additions and 6 deletions
...@@ -6,7 +6,6 @@ class Hero: # 英雄类 ...@@ -6,7 +6,6 @@ class Hero: # 英雄类
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -20,13 +19,12 @@ class Hero: # 英雄类 ...@@ -20,13 +19,12 @@ class Hero: # 英雄类
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() exit()
class Player(): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name): def __init__(self,name):
??? super().__init__(name)
self.hp =200
self.attaack = 50
player = Player("后羿") player = Player("后羿")
print("玩家的血量值为:",player.hp) print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack) print("玩家的攻击力为:",player.attack)
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