Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
bellcode
/
lesson15_2_1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
ae85a6a9
authored
Oct 26, 2024
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
9d1d456f
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
22 additions
and
24 deletions
diy2.py
diy2.py
View file @
ae85a6a9
class
Hero
:
# 英雄
类
# 英雄角色
类
def
__init__
(
self
,
name
):
# 实例属性
class
Hero
(
object
):
self
.
name
=
name
def
__init__
(
self
,
name
):
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
2
5
0
self
.
hp
=
2
0
0
self
.
attack
=
40
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
self
.
name
=
name
def
combat
(
self
,
enemy
):
# 攻击功能
def
combat
(
self
,
enemy
):
# 攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
enemy
.
hp
-=
self
.
attack
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起攻击,'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'真实伤害,'
if
enemy
.
hp
>
0
:
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info3
=
enemy
.
name
+
'还剩下'
+
str
(
enemy
.
hp
)
+
'点生命值'
info
=
info1
+
info2
+
info3
print
(
info1
+
info2
+
info3
)
print
(
info
)
else
:
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info3
=
enemy
.
name
+
'阵亡'
info
=
info1
+
info2
+
info3
print
(
info3
)
print
(
info
)
exit
()
exit
()
class
Player
(
Hero
):
class
Player
():
# 玩家英雄
def
__init__
(
self
,
name
,
hero_type
):
def
__init__
(
self
,
name
):
super
(
Player
,
self
)
.
__init__
(
name
)
???
self
.
hp
=
200
self
.
attack
=
50
self
.
hero_type
=
hero_type
player
=
Player
(
"后羿"
)
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"玩家的血量值为:"
,
player
.
hp
)
print
(
"当前等级,血量,攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
"玩家的攻击力为:"
,
player
.
attack
)
houyi
=
Player
(
"后羿"
,
"射手"
)
yase
=
Hero
(
"垭瑟"
)
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment