Commit 6af65ec4 by BellCodeEditor

auto save

parent 6ff0b87b
Showing with 8 additions and 7 deletions
class Hero: # 英雄类 class Hero:
def __init__(self, name): # 实例属性 def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp = 250
...@@ -7,7 +7,7 @@ class Hero: # 英雄类 ...@@ -7,7 +7,7 @@ class Hero: # 英雄类
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp -= self.attack
...@@ -22,11 +22,12 @@ class Hero: # 英雄类 ...@@ -22,11 +22,12 @@ class Hero: # 英雄类
exit() exit()
class Player(): # 玩家英雄 class Player(Hero):
def __init__(self,name): def __init__(self,name):
??? super().__init__(name)
self.hp = 200
self.attack = 50
player = Player("后羿") player = Player("后羿")
print("玩家的血量值为:",player.hp) print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack) print("玩家的攻击力为:",player.attack)
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